改成0为100%触发幸运 。神界神界快来看看吧。原罪原罪这里小编给大家带来了神界原罪2掉率怎么修改 神界原罪2掉率修改方法介绍,掉率掉率幸运触发机率越低 ,修改修改


神界原罪2掉率怎么修改 ?介绍

用记事本打开Data\Public\Shared\Stats\Generated\TreasureTable.txt文件 ,F3查找Luck1

以幸运1为例:
下面红色的神界神界部分数值越大,
new treasuretable "Luck1"
new subtable "0,原罪原罪0;10,1"
object category "T_ST_Skillbook",1,1,1,1,1,1,1,1
object category "I_TOOL_IdentifyingGlass",1,0,0,0,0,0,0,0
object category "I_TOOL_IdentifyingGlass",1,0,0,0,0,0,0,0
object category "I_TOOL_IdentifyingGlass",1,0,0,0,0,0,0,0
object category "I_TOOL_IdentifyingGlass",1,0,0,0,0,0,0,0
object category "I_TOOL_IdentifyingGlass",1,0,0,0,0,0,0,0
下面黄色的掉率掉率部分数值默认为0,
下面蓝色的修改修改部分数值越大,
下面绿色的介绍部分意思是添加一本技能书到可掉落物品列表里。意思是神界神界添加5个鉴定透视镜到可掉落物品列表里。触发幸运可得到的原罪原罪物品总数越多。意思是掉率掉率添加1个鉴定透视镜到可掉落物品列表里。不少玩家不清楚具体方法,修改修改
神界原罪2游戏是介绍可以修改掉率的,
PS :7个1分别代表Common Uncommon Rare Epic Legendary Divine Unique
new treasuretable "Luck1"
new subtable "0,0;10,1"
object category "T_ST_Skillbook",1,1,1,1,1,1,1,1
当然你也可以这样
下面绿色的部分是新加的代码,
new treasuretable "Luck1"
new subtable "0,0;10,1"
object category "T_ST_Skillbook",1,1,1,1,1,1,1,1
object category "I_TOOL_IdentifyingGlass",1,0,0,0,0,0,0,0
也可以这样,改成1后触发幸运将得更高品级的技能书。